Warhammer 40K: Escalation League Season One

Aug
21

Warhammer 40K: Escalation League Season One

Board Knight Warhammer 40,000 Escalation League

Season One Rules Packet

The goal of an escalation league is to gather new players, train up existing players, and have fun while building up tournament-level armies. Events will occur weekly, with an ascending point level, giving the players time to build, paint, and plan their core force. Games can be played at Board Knight on Mondays, Thursdays, Saturdays, and Sundays – whenever tables are available. 

This document will serve as your guide to the event, and should answer most questions about the league. This covers the first “Season” which will get armies from ground 500 to 1000 pts. Season Two will begin after a break and will move a bit faster. If you keep your same army in both seasons, meeting the points levels will be easy, and will give you time and attention needed to focus on your strengths in gameplay.

Schedule

Every week, matches will be played at a given point level. You will be paired with another player and it will be your responsibility to contact your opponent. Eligible play days at the shop are Monday, Thursday, Saturday & Sunday. All results are due in by midnight on Sunday  in order to allow time to tabulate points and ranking. You may play as many games as you would like during the week, but may only count your results from one match. This means there can be more “winners” than “losers” counted. It is entirely possible for every player to earn maximum points every week, provided enough matches are played. Pairings for the next week will be posted as soon as all previous matches are reported.

The Force Organization Chart used will escalate as follows:

Week One: 500 Points

  • “Skirmish” Force Organization Chart is present – 1 Troop is required, up to one each of HQ, Troop, Elite, Fast, and Heavy Support may also be taken. In the Skirmish FOC, minimum unit sizes are ignored.

Week Two: 500 Points

  • “Skirmish” Force Organization Chart is present – 1 Troop is required, up to one each of HQ, Troop, Elite, Fast, and Heavy Support may also be taken. In the Skirmish FOC, minimum unit sizes are ignored.

Week Three: 750 Points

  • The Force Organization Chart used will be the Allied Detachment FOC – 1 HQ and 1 Troop is required, and up to 1 more of Troop, Elites, Fast Attack, and Heavy Support may be taken.

Week Four: 750 Points

  • The Force Organization Chart used will be the Allied Detachment FOC – 1 HQ and 1 Troop is required, and up to 1 more of Troop, Elites, Fast Attack, and Heavy Support may be taken.

Week Five: 1000 Points

  • The Standard Force Organization Chart is used – 1 HQ and 2 Troops is required, and up to 1 more HQ, 3 more of Elites, Fast attack, and Heavy Support, and up to 4 more Troops is allowed.

Week Six: 1000 Points

  • The Standard Force Organization Chart is used – 1 HQ and 2 Troops is required, and up to 1 more HQ, 3 more of Elites, Fast attack, and Heavy Support, and up to 4 more Troops is allowed.

Points and Ranking

Wins and Losses every week add points to your total, as does building and painting goals – the point being to put together a force that is table ready. Your win/loss record will justify your next opponent. The below point system will determine prizes for playing in the league.

Win: 5 Points
Draw: 2 Points
Loss: 1 Point

  1. Only one match per week. 
  2. If your opponent is unable to play, you will automatically win your match. If this situation occurs, it will be your responsibility to inform the tournament organizer, or official at Board Knight. An official will still need to check your army for style points based on painting standards, etc. If both players are unable to meet, then the match will be scored as a draw. If you were not able to play, you may still receive style points. 
  3. This will be a Swiss Tournament Format and pairings will be generated based on each player’s records, each week. 
Style Points

Fielding a completely painted force will earn you 1 point, and if the bases are also finished and unified an additional point on top of the painted point will be earned. Fielding a WYSIWYG (What-You-See-Is-What-You-Get) list will earn one additional point. These “style” points can only be counted once per week.

Completely Painted: 1 Point
Unified Bases: 1 Point
WYSIWYG: 1 Point

Paint Standards

There is no outward requirement to paint the models used. Some structured tournaments may require as such, and the Grand Tournaments certainly do, but for many smaller local shops painting is a bonus more than a given. That being said, fielding a painted army is one of the true joys of the hobby. This league is meant to encourage players to reach that stage, where they have a nice looking army to play. By incrementally building the force, there is time to paint and assemble as you progress. At no point will there be an evaluation about how well the models are painted. In general, a very simple standard will be held. Bare plastic and metal should be covered. There should be a minimum of three distinct colors (including shading and highlighting) visible on the model for it to meet the qualification and earn the point for being painted. The bases should be a color other than the black plastic, and for uniformity the same style of base cover should be consistent throughout the force.

Rules and Results

The games will be played according to the most current rules, in this case the 7th edition of Warhammer 40,000. Players should have all of the relevant rules pertaining to their force (Codex – either electronic or printed, base rulebook), six-sided and scatter dice, and templates. When playing at Board Knight, the house copy of the base rules and templates may be used, but each player is encouraged to obtain their own. Two copies (printed or hand-written) of the army list used each week should be available – one for you and one for your opponent. There will be a series of officers designated to arbitrate any rules questions that come up. The underlying principle behind rules disputes is to reach a conclusion quickly and move on, then to research later for the “official” ruling. Players are asked to adhere to the arbitrator’s decision at the time, in the interest of facilitating play.

Games are reported by victory point tally. In any event, wiping your opponent completely out (much more likely in earlier rounds) will end the game, victory points are still necessary. And, yes, it is possible to “win” even if you are completely decimated (albeit highly unlikely).

Scenario and Board Specifications

Every two weeks, the scenario will be published and all league games should play according to that scenario. For the first few weeks, 3’6” x 3’6” or 4’ x 4’ boards will work, but on week 5, regulation 4’ x 6’ boards will be used. Terrain can be arranged in any manner, as agreed by the players, and should consist of 1 piece of terrain for every 250 points in a player’s list (500 point battles have 2 terrain pieces, for example). A terrain “piece” should cover approximately 1 square foot of the table; keep this in mind when using larger terrain set pieces. A single “piece” may consist of multiple discreet elements stacked atop each other for height and line of sight blocking purposes. All terrain rules (cover save, impossible terrain, etc.) should be agreed upon beforehand.

Fees & Prize Support

Registration Fee: $10 
Point Increase: $5
Total League Cost: $20

Prize Support is based on league participation. However, store credit will be awarded out to winning records, most earned points, and the BK best sportsman.

Online Support

These rules, as well as results, standings, and other articles about the Escalation League will be found online at www.boardknight.com and can be accessed at any time.

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